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Radio parts 0 of 5
Tap a survivor to read their mind · drag to move
NARRATOR

The survivors wake up in the ruins of Ashvale…

Chat decides

What should the town do?

0:45left

Goal: bring home 5 radio parts and call for rescue. Survive the Hollows every night. Chat decides every move.

Tap to vote, or type !1 !2 !3 in chat.

Live chat
In town

The survivors

Their mood shows how loyal they feel. Tap anyone to read their mind, but the traitor hides it well.

Live log

What happened

    Gone

    Lost, turned or kicked out

    Everyone is still here. For now.

    Longest town0 days
    Towns rescued0
    The story

    After the Fall

    Ashvale used to be a quiet, happy little city. Then the Fall came: a green meteor crashed into the city center. Its spores, the Rot, spread through the city in one night and turned almost every blob into a Hollow: grey, empty-eyed and always hungry.

    1

    Six are left

    A mayor, a fighter, a medic, an engineer, a scout and a charmer. They don't really like each other, but they're all that's left.

    2

    Last Light

    They hold a walled town in the ruins. By day they raid the city for food, scrap and weapons. Every night the Hollows come back in waves, and there are more of them each time.

    3

    The radio

    An old radio tower still stands, but it needs 5 parts from the Electronics Store, the most dangerous place in the city. Bring them all home and another survivor town will answer.

    4

    The traitor

    When food runs low and hope runs out, someone always cracks. Things go missing. The gate gets left open. Chat decides who to trust.

    How it works

    A zombie show that chat controls

    1

    Six AI survivors

    Each one has a job, a personality and a loyalty level that nobody can see. They talk, argue and suspect each other out loud.

    2

    Chat votes every round

    Pick the place to raid: the Supermarket, the Hardware Store, the Police Station, the Gas Station, the Hospital or the Electronics Store. Pick the job before dark: raise the wall, set spike traps, patch people up or make molotovs. At night, pick the weapon for every wave.

    3

    Fights you can see

    Every raid is a street fight. Every crate they grab pops up on screen and gets carried home. Every wave at night ends only when every Hollow that got in is dead.

    4

    Rescue or game over

    Bites turn survivors into Hollows, and chat decides what to do with them. Strangers knock at the gate and chat picks who comes in. Bring home all 5 radio parts and the town is saved. If everyone is lost, a new town starts.

    The coin

    $HORDE

    The coin behind the show. Hold it, watch the town, and help the survivors make it to rescue.

    CAComing soon